visual
Media Production
Create content of various genres using game engines with professional production teams from multiple fields
such as art, planning, development, and production
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Create fun and creative works with industry-leading 2D/3D animation experts
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By remastering 2D content with 3D asset expanding to another media
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Use the game engine to produce small ads, concept advertisements, promotional videos, MV, etc
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Plan and produce metaverse and XR contents existing platforms that provide an immersive experience
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Plan and produce games and apps that combine aesthetic elements to attract users
Realtime Pipeline
Building a 2D animation-based production pipeline using real-time engine is highly effective to test and verify works and create a stable production environment.
- Animatic production in the real-time engine
- Background production using 3D assets
In particular, if the real-time engine pipeline is introduced into the pre-production stage, the performance of the entire process for pre-verification, production management, production environment establishment, and post-production business can be effectively improved.
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Integrate production programBy integrating a project’s production process, the cohesion between pre-main-post production, working on the same project and managing data becomes easy
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2D work supportUsing engine technology to improve production efficiency such as various compositional production, camera walking, 2D drawing guide, etc
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Data RecyclingReusing elements such as repeated backgrounds, props, and characters to reduce the production and time cost and enable a secondary use for other works
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Business expansionDiversify IP-related business by expanding the IP field and producing various contents
Realtime Engine R&D
We are daily maintaining research to upgrade real-time engine technology that can be used in pre-production. With this technology, we plan to build a system that can be used in various media content productions such as animation, advertisement, movies, and games
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SIMULATIONResearch new technology about basic character animations and CFX (hair/clothing/crowd/extra scene)
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SHADERDevelop Toon shader for a look-alike 2D animation style effect (skin/hair/outline, etc)
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DATABASEBuild a Data Based system to increase data management efficiency and optimal asset production technology research for various uses
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SERVERBuild Issue Tracking System for production management and work with Git server operation technology for project sharing
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VFXImprove the quality of effects, lighting, and sound by researching and developing an effective post-processing process
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CAMERABuild presets that implement camera techniques for different situations and genres, such as layout, cinematography, and robocam
Education
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Offline lectures
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Online lectures